Everyone, first, I just want to say, the game has gone really well so far. I'm very much enjoying the game so far. The party has shown itself to be resilient, strong and courageous. It's been a blast for me, as I hope it's been for you.
Now, I've done some thinking in the shower (the place where most great ideas come) and I am introducing what I'm calling, from this point forward, "RP notes". I want to inject some role playing and interesting inter-party points. These will be reflected as fleeting thoughts that cross your character's mind. As in life, sometimes thoughts come unbidden to us, and these points will reflect this. These notes represent thoughts that cross your character's mind but in no way force your character to act upon them. They merely serve as something that could be played off of and give an opportunity for RP even when in the midst of a dungeon crawl. I encourage all players to RP and will [perhaps] give some exp based upon RP! =]
The notes are as follows:
Throughout the time you've spent together, you've experienced a few things. You've been brought back from a fall that almost killed you by a kindly druid. Upon your walk towards town, you came upon what turned out to be a forward party of goblins with a huge ogre in toe. In the midst of this grueling fight, you were all badly beaten, some worse than others, but you rose to the occasion all the same and emerged victorious. You followed the trail of broken foliage left in the ogre's wake, searching for the goblin den, in an effort to stop the impending attack on the town. On the way, you encountered a small goblin, cowering and begging for help, in exchange for taking your group to the den, as the path the ogre left had fallen away. The goblin was asking to be taken to town in hopes of finding some way to join the town and be like them. Upon reaching the den, Tataki killed the poor goblin outright, its cowardice abhorrent to the warrior. Houseki, the crystal monk and Tamago, Tataki's sister, quickly dispatched the weakling goblins at the entrance. Tamago kicked down the door, showing no fear whatsoever.
They marched into the den, kicking in the door to the first room of the den. Fighting bravely, tooth and nail, they brought down the hearty goblin occupants they encountered, but not without party members suffering grievous injuries, some even nearing death. After resting, they continued on, finding a slime trap, but quickly ridding themselves of the hindrance; Leota, being ever the clever ranger, utilizing the poison goo to tip some of her arrows.
Next, the encountered a goblin sorcerer and his bodyguard. The old goblin also raised up three goblin skeletons to aid them. Again, after much struggle, the group prevailed, looking forward to delving deeper into the winding, twisting tunnels housing the threat to the good people of the nearby town...
Arein: You were elected leader of this small band. Your spirit is uplifted by this but you also, being a very single-minded individual, feel challenged in the aspect of group leadership. Having multiple individuals depending on you is a relatively new situation for you. You look to your group and think about possibly looking further into their strengths.
Houseki: You were always the silent type and content to be in the background, serving your purpose and contributing as needed. In the recent altercation between you and Tataki, involving the goblin, it occurs to you that being more forward with your companions could prove beneficial. The sisters, while very much not like you, intrigue you all the same, Tamago especially, with her overt, almost reckless bravery. You've seen her brought down a few times (as you have yourself) but you both come back to serve the group. A thought of fleeting admiration for their skill flits through the back of your mind. What to think about these two?
Tataki: You've been thick as thieves with your sister for as long as you can remember. You've been her right hand and she yours since you were young. Looking on, as the recent fights have passed, however, you've seen her fall? Why is this? Is it because she is lacking in strength? Was it blind chance? Was it recklessness on her part? Do you have more to learn from each other?
Tamago: You've been at the head of any fight you've gone into. Your bravery and zeal have been unmatched. You've also taken beatings unlike anyone else in your group. You try not to show it, but being brought low by your adversaries stings, just a bit. Does this incite you to charging in all the harder? Does this perhaps spark a desire to utilize the resources that are your other party members and find what their strengths are as well as your own? After all, you know, a fighter, no matter how good, is no good when they're dead; and when it comes down to it, had it not been for them, you'd be as dead as the goblins that fell to you. How do these victories and, at the same, losses, make you feel?
Leota: Being a ranger, you're a bit unlike the others. You're quiet, reserved and deliberate. You know your job and you do it well. At the same time, you notice you're always far from your companions. You stand back as they wade into the fray. As blows are taken and dealt, you notice your companions scrambling to stay on their feet, sometimes doing better, sometimes doing worse; but, all the same, ultimately succeeding. Does this reaffirm where you stand, or perhaps, does this make you want to identify with them more? Is the distance you have purely when in conflict, or is it a reflection of something deeper inside you?
I hope you guys like those. Again, please don't take them as me pushing you in any directions; as I said, they're meant to be thoughts that occur to you but are not massive weights on your heart (unless you think they should be). They can be disregarded but they can also be used to create interesting dialog. Thanks again for playing!