These are the gods of Telain. Most are recognized by the populace but some are not. Some are recognized by only a sect or group of people, or by certain people at certain times. Some of the gods love to get involved in mortal affairs, some do not. These are just brief glimpses at them, so you may see their names. Chances are, you will not encounter these beings or, if you do, it will be a rare moment; but the chances of you running into someone who follows one or more of them is much more likely. Enjoy the peek!
The Gods of Telain
Greater Gods
Creation - Araelian
Residence: Upper Celestia
Attitude: Benevolent
Influence: Massive
Recognition: Worldwide
Love - Thirian
Residence: Celestia
Attitude: Loving and peaceful.
Influence: Strong
Recognition: Worldwide
Justice - Croe
Residence: Celestia
Attitude: Stern
Influence: Strong
Recognition: Worldwide
War - Brodin
Residence: Celestia
Attitude: Brash and enthusiastic
Influence: Strong
Recognition: Worldwide
Peace - Cres
Residence: Celestia
Attitude: Calm
Influence: Mild
Recognition: Worldwide
Nature - Quori
Residence: Celestia
Attitude: Detached
Influence: Strong
Recognition: Worldwide
Animals - Coh
Residence: Celestia
Attitude: Detached, quick-tempered
Influence: Weak
Recognition: Sect
Death - Merath
Residence: Celestia
Attitude: Passive
Influence: Strong
Recognition: Worldwide
Magic - Sylian
Residence: Celestia
Attitude: Intense and Superior
Influence: Strong
Recognition: Worldwide
Knowledge - Hosartia
Residence: Celestia
Attitude: Peaceful and Wise
Influence: Strong
Recognition: Worldwide
Civilization - Grenaht
Residence: Celestia
Attitude: Enthusiastic and Ambitious
Influence: Strong
Recognition: Worldwide
Malice - Roggom
Residence: The Abyss
Attitude: Angry and Bitter
Influence: Strong
Recognition: Worldwide
Lesser Gods
Shadows and Trickery - Krillist
Residence: Moving
Attitude: Myrthful, Cryptic
Influence: Mild
Recognition: Sect
Ice - Xis
Residence: The Elemental Layer
Attitude: Distant, Uncaring, Cold
Influence: Strong
Recognition: Regional
Fire - Ohr
Residence: The Elemental Layer
Attitude: Rash, Quick Tempered, Unpredictable
Influence: Strong
Recognition: Regional
Air - Sialli
Residence: The Elemental Layer
Attitude: Precise, Rushed
Influence: Strong
Recognition: Worldwide
Earth - Toras
Residence: The Elemental Layer
Attitude: Slow, Strong, Reserved
Influence: Strong
Recognition: Worldwide
Water - Thovrum
Residence: The Elemental Layer
Attitude: Fickle, Moody
Influence: Strong
Recognition: Worldwide
Light - Wevryn
Residence: Celestia
Attitude: Happy, Bright, Positive
Influence: Strong
Recognition: Worldwide
Darkness - Tysh
Residence: The Abyss
Attitude: Brooding, Disdainful, Dark
Influence: Strong
Recognition: Worldwide
Travel - Rittran
Residence: Celestia
Attitude: Friendly, Curious
Influence: Mild
Recognition: Worldwide
Dreams - Fytrea
Residence: The Realm of Dreams
Attitude: Passive, Aloof, Cryptic
Influence: Strong
Recognition: Sect
Art - Folio
Residence: Celestia
Attitude: Imperious, Eletist, Haughty, Cultured
Influence: Mild
Recognition: Worldwide
Reverie - Alustio
Residence: Celestia
Attitude: Exhuberant, Joyful, Ecstatic
Influence: Strong
Recognition: Worldwide
(Telain and all related material are copyright Andrew Geertsen 2009)
Deities of Telain
Author: Andrew /
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5 comments:
one thing i dont understand is why you bothered to do this. I mean its cool and all, but you seemed to want to go by the book a lot so why not use the D&D pantheon? If you just wanted to make some gods though then by all means!
Wait until he has to start making feats and domains for each one of them... ¬_¬
Oi vae.... Good point. Well, as far as feats and domains go, you could pick them from the book and we could attribute them to any of the deities. Mainly the reason that I chose to do this is so that if I ever am able to use this as a published product, it's complete. I want to make this a full campaign setting and the pantheon is a big part of it. I felt like using the one straight out of the book would be a cop out and I knew I could come up with something. =] Decided to go the ambitious route.
I think it's very interesting that you didn't pigeonhole each deity into an alignment. Some of these gods certainly sound like utter dicks (Ohr and especially Roggam) and thus be easily employed in a villainous role, but just imagine the what things might be like if a party of heroic heroes* found themselves opposed or opposing servants of Hosartia or even Thirian...
*not meant to be as redundant as it sounds. By this, I mean noble, brave, and true "good" characters, rather than player-character protagonists who might have a more nuanced (or nonexistent) sense of ethics.
Silent, I always like your posts and wish I saw more of them recently and yeah. I think alignments and motives are in flux a lot of times and I think actions can a lot of times speak louder than words. I think a god's motives and choices can be really interesting, as can be the interpretations of these gods by some followers. I think it can make for some really interesting story.
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