Deities of Telain

Author: Andrew /

These are the gods of Telain. Most are recognized by the populace but some are not. Some are recognized by only a sect or group of people, or by certain people at certain times. Some of the gods love to get involved in mortal affairs, some do not. These are just brief glimpses at them, so you may see their names. Chances are, you will not encounter these beings or, if you do, it will be a rare moment; but the chances of you running into someone who follows one or more of them is much more likely. Enjoy the peek!

The Gods of Telain

Greater Gods

Creation - Araelian

Residence: Upper Celestia
Attitude: Benevolent
Influence: Massive
Recognition: Worldwide

Love - Thirian

Residence: Celestia
Attitude: Loving and peaceful.
Influence: Strong
Recognition: Worldwide

Justice - Croe

Residence: Celestia
Attitude: Stern
Influence: Strong
Recognition: Worldwide

War - Brodin

Residence: Celestia
Attitude: Brash and enthusiastic
Influence: Strong
Recognition: Worldwide

Peace - Cres

Residence: Celestia
Attitude: Calm
Influence: Mild
Recognition: Worldwide

Nature - Quori

Residence: Celestia
Attitude: Detached
Influence: Strong
Recognition: Worldwide

Animals - Coh

Residence: Celestia
Attitude: Detached, quick-tempered
Influence: Weak
Recognition: Sect

Death - Merath

Residence: Celestia
Attitude: Passive
Influence: Strong
Recognition: Worldwide

Magic - Sylian

Residence: Celestia
Attitude: Intense and Superior
Influence: Strong
Recognition: Worldwide

Knowledge - Hosartia

Residence: Celestia
Attitude: Peaceful and Wise
Influence: Strong
Recognition: Worldwide

Civilization - Grenaht

Residence: Celestia
Attitude: Enthusiastic and Ambitious
Influence: Strong
Recognition: Worldwide

Malice - Roggom

Residence: The Abyss
Attitude: Angry and Bitter
Influence: Strong
Recognition: Worldwide

Lesser Gods

Shadows and Trickery - Krillist

Residence: Moving
Attitude: Myrthful, Cryptic
Influence: Mild
Recognition: Sect

Ice - Xis

Residence: The Elemental Layer
Attitude: Distant, Uncaring, Cold
Influence: Strong
Recognition: Regional

Fire - Ohr

Residence: The Elemental Layer
Attitude: Rash, Quick Tempered, Unpredictable
Influence: Strong
Recognition: Regional

Air - Sialli

Residence: The Elemental Layer
Attitude: Precise, Rushed
Influence: Strong
Recognition: Worldwide

Earth - Toras

Residence: The Elemental Layer
Attitude: Slow, Strong, Reserved
Influence: Strong
Recognition: Worldwide

Water - Thovrum
Residence: The Elemental Layer
Attitude: Fickle, Moody
Influence: Strong
Recognition: Worldwide

Light - Wevryn

Residence: Celestia
Attitude: Happy, Bright, Positive
Influence: Strong
Recognition: Worldwide

Darkness - Tysh

Residence: The Abyss
Attitude: Brooding, Disdainful, Dark
Influence: Strong
Recognition: Worldwide

Travel - Rittran

Residence: Celestia
Attitude: Friendly, Curious
Influence: Mild
Recognition: Worldwide

Dreams - Fytrea

Residence: The Realm of Dreams
Attitude: Passive, Aloof, Cryptic
Influence: Strong
Recognition: Sect

Art - Folio

Residence: Celestia
Attitude: Imperious, Eletist, Haughty, Cultured
Influence: Mild
Recognition: Worldwide

Reverie - Alustio

Residence: Celestia
Attitude: Exhuberant, Joyful, Ecstatic
Influence: Strong
Recognition: Worldwide


(Telain and all related material are copyright Andrew Geertsen 2009)

5 comments:

Adam Power said...

one thing i dont understand is why you bothered to do this. I mean its cool and all, but you seemed to want to go by the book a lot so why not use the D&D pantheon? If you just wanted to make some gods though then by all means!

Françoise Díaz said...

Wait until he has to start making feats and domains for each one of them... ¬_¬

Andrew said...

Oi vae.... Good point. Well, as far as feats and domains go, you could pick them from the book and we could attribute them to any of the deities. Mainly the reason that I chose to do this is so that if I ever am able to use this as a published product, it's complete. I want to make this a full campaign setting and the pantheon is a big part of it. I felt like using the one straight out of the book would be a cop out and I knew I could come up with something. =] Decided to go the ambitious route.

Unknown said...

I think it's very interesting that you didn't pigeonhole each deity into an alignment. Some of these gods certainly sound like utter dicks (Ohr and especially Roggam) and thus be easily employed in a villainous role, but just imagine the what things might be like if a party of heroic heroes* found themselves opposed or opposing servants of Hosartia or even Thirian...

*not meant to be as redundant as it sounds. By this, I mean noble, brave, and true "good" characters, rather than player-character protagonists who might have a more nuanced (or nonexistent) sense of ethics.

Andrew said...

Silent, I always like your posts and wish I saw more of them recently and yeah. I think alignments and motives are in flux a lot of times and I think actions can a lot of times speak louder than words. I think a god's motives and choices can be really interesting, as can be the interpretations of these gods by some followers. I think it can make for some really interesting story.

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